In this section, public deliverables and resources created within the eConfidence project will be displayed. 

Project deliverables and reports

D2.1 – Information dossier on researched topics and indicators to assess the educational possibilities of videogames

This report includes a study on psychological and educational effect of videogames, in relation with bullying and safe use of the internet, and a set of guidelines for interventions and games design, which are the base for the game scenarios.

Download report - PDF

D7.2 Dissemination plan

This plan presents general objectives, target audiences and messages, strategies, processes and tools to promote and disseminate the project and its output.

The general structure of the document follows the typical communications workflow: from setting up objectives and defining target audiences, to specific communication tools, timelines and evaluation.

Download plan - PDF

D7.3 – Website

This document outlines the project website design, including scope and objectives, visual identity, structure and content management.

Download document - PDF

Other resources

Xtend platform

Social learning environment – by Everis - Download presentation - PDF  

Dissemination materials

Leaflet and posters coming soon! 

Papers and publications

Coming soon!