14 results found
How can the use of serious game have a positive impact in behavioural changes? How can they be used in the leaning and teaching environments as a positive resource for young people, teachers,...Professional development for schools and education professionals
How can you use serious games as educational resources providing an interactive and innovative way of learning for pupils? The eConfidence project experts are organising Continuous...eConfidence at the Innovation Centres meeting in Castilla y Leon (Spain)
On 20 March 2018, the DIM-EDU group together with University of Salamanca (USAL) organised at the latter's premises a joint meeting with innovation centres in the Castilla y Leon region (Spain)....eConfidence project partners at the Spanish Education week - AULA
Between 28 February and 4 March 2018, our project partners Everis participated with exhibition stands at the ‘Salon Internacional del Estudiante y de la oferta Educativa' (International Saloon for...eMadrid seminar and eConfidence
Bearing in mind the importance of research developments and best practice sharing, eConfidence project partners from the University of Salamanca (USAL) have participated on the 23rd of February at...Instituto Technologico Castilla y Leon presents eConfidence on the eNotice meeting
On 26 February 2018 the eConfidence project coordinator, Instituto Technologico Castilla y Leon (ITCL) presented the project at the meeting of the eConfidence serious game presented at Eskola Digitala
On 21 and 22 February 2018, our partner Everis, had the opportunity to showcase eConfidence, at the Eskola Digitala project meeting in Bilbao, Spain.eConfidence partners meet in Croatia for the third project meeting
For the eConfidence project, 2018 kicked off in a positive manner with the experimental stage of the project just around the corner and all partners coming together for the third project meeting in...How can games be taken seriously? eConfidence presented during Science Projects Workshops!
From controversy to inventiveness, gaming has been picking upon the attention of teachers for quite some time especially when referring to integrating it into the classroom.eConfidence supports Safer Internet Day 2018!
Create, connect and share respect: A better internet starts with you! was the theme for this year's Safer Internet Day, celebrated on 6 February 2018 in more than 140...